Lead concept artist and 3D asset designer in a small independent game development studio.
In terms of 2D art, I am experienced with both traditional art (mostly colour pencils, copic markers) and digital art using Clip Studio Paint mainly.
As for 3D art, Autodesk 3ds Max is my specialty, though I have also dabbled with Blender. I also have some experience with Maya and Unreal Engine 4.
I play a lot of games (currently loving Genshin Impact, Final Fantasy 14 and Pokemon Snap), am really into world-building and music (mostly metal), and I do a little writing here and there. My main personal goal currently is to improve my digital art skills so I can turn my main fictional universe into a webcomic!
My commissions are open! Feel free to send me a message for info!